About Me
I love exploring new technologies, improving my skills, and approaching challenges with curiosity and creativity. Whether I'm developing an interface, optimizing a workflow, or experimenting with new ideas, I always aim to deliver something meaningful and polished.
Outside of coding, I enjoy finding inspiration in everyday life, learning new things, and working on side projects that spark my interest.
Experience
Erste Group IT-International GmbH
Data Engineer/Scientist
In the Data & Business department, I primarily worked on Databricks using SQL and Python (PySpark), developed dashboards and pipelines, and gained initial experience with Terraform. During this time, I deepened my knowledge in Big Data and Data Science.
Porsche Informatik GmbH
Software Developer
In one of the teams I worked in, I was able to gain valuable experience with Scrum and Jira. Within the Nadin project, I developed several web pages using Angular.
Erste Group IT-International GmbH
Software Developer
During my time here, I developed a Python program that automated certain tasks and thus made the development work easier.
Education
FH Wiener Neustadt
B.Sc. Softwaretechnik & Digitaler Systembau
Expected graduation in 2027.
HTL Donaustadt
Computer Science
Graduated from high school with distinction.
Projects
Story Box
This is my thesis project, which I worked on as part of a four-person team. The project is a smart audio box that plays songs and stories when children place plush toys on it.
I was primarily responsible for the app and cloud development, and also contributed to the backend and hardware.
As an avid reader, I wanted a way to keep track of the books I read. I started by creating a console application in C#, but to avoid opening my laptop every time, I later developed an Android app. The first version was built with Flutter, and the next version was developed using Android Studio and Kotlin.
Flight Simulator
I enjoy creating games, and this is one of my favorite projects. Players can fly an airplane with realistic physics, which I programmed myself. I focused on designing the logic and physics to make the flight experience as realistic as possible.